Auto Collision Maker: Blender to Godot 4.x
A downloadable tool for Windows
Automatic Collision Generation for Blender Objects in Godot 4.x
Your workflow just got simpler! With this addon, you can create collision objects for any Blender model with a single click by adding the appropriate suffix:
-
-col
for visible collision -
-colonly
for invisible collision
When importing the file into Godot 4.x, the engine automatically detects these tags and generates collision objects, eliminating the need for manual setup. Collisions are created as child objects and set to Wireframe Display, ensuring a clean and efficient scene hierarchy.
💡 Choose Your Collision Style
This addon lets you choose how your collisions are generated:
-
Bounding Box – simple cube that wraps the object’s bounding volume
-
Convex Hull – simplified geometry that tightly fits the object's outer shape
-
Exact Copy – full mesh copy of the object (ideal for precise collisions)
All collisions inherit the original object's transform and are clearly marked, so you know exactly what's what. Replacements are automatically handled when you change the suffix or collision type—no clutter left behind.
Published | 1 day ago |
Status | Released |
Category | Tool |
Platforms | Windows |
Author | OSH QRD Studio |
Tags | autocollision, Blender, collision, Godot |
Download
Click download now to get access to the following files:
Leave a comment
Log in with itch.io to leave a comment.