A downloadable tool for Windows

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Automatic Collision Generation for Blender Objects in Godot 4.x

Your workflow just got simpler! With this addon, you can create collision objects for any Blender model with a single click by adding the appropriate suffix:

  • -col for visible collision

  • -colonly for invisible collision

When importing the file into Godot 4.x, the engine automatically detects these tags and generates collision objects, eliminating the need for manual setup. Collisions are created as child objects and set to Wireframe Display, ensuring a clean and efficient scene hierarchy.

💡 Choose Your Collision Style

This addon lets you choose how your collisions are generated:

  • Bounding Box – simple cube that wraps the object’s bounding volume

  • Convex Hull – simplified geometry that tightly fits the object's outer shape

  • Exact Copy – full mesh copy of the object (ideal for precise collisions)

All collisions inherit the original object's transform and are clearly marked, so you know exactly what's what. Replacements are automatically handled when you change the suffix or collision type—no clutter left behind.




Published 1 day ago
StatusReleased
CategoryTool
PlatformsWindows
AuthorOSH QRD Studio
Tagsautocollision, Blender, collision, Godot

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Click download now to get access to the following files:

AutoColision_1-52.py 11 kB

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